Does Modern Technology and Video Games Meet the Definition of “Art”?

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Lily Martin

New modes of expression are constantly emerging to keep up with the breakneck pace of technological advancement. Recent advancements in communication have made it possible to express ideas and feelings in novel ways as a result of these recent breakthroughs. The previously existing chasm between traditional forms of art and popular culture (which includes things like video games, interactive casino games, web design, and other new modes of communication) is beginning to close.

If you are willing to accept technology as a new form of artistic expression, please let me know in the comments section below. Dreamz’s owners voiced their opinion on the matter, which resulted in this item being published on their website in the first place.

Today, billions of people all over the world regularly engage in this form of entertainment, and it is expected that this number will continue to rise. The widespread popularity of recent video games has sparked a new debate about the moral implications of playing modern video games and the effects of technological advancements.

The advancement of technology has also contributed to the increase in popularity, as it has enabled many new games to provide players with stunning visuals. As a result of its existence, the question of whether or not this item, which is a product of modern technology, can be classified as art, arises. Do you think it’s possible that creating a website could be considered a creative endeavor? What exactly are these things, video games? Games of chance that require some player participation?

An Explanation of the Concept of “Art”

Let us begin by doing a more in-depth investigation into the meaning of art. You might get a thousand different answers if you ask a thousand different people about something. Philosophers and artists have grappled with the challenge of defining art in a consistent manner throughout history, and as a result, their responses to this subject have varied greatly.

The term “work of art” is defined in the dictionary as “the expression or application of human creative skill and imagination, typically in a visual form such as painting or sculpture, producing works to be valued primarily for their beauty or emotional power.” This definition is found in the context of “the creation of works primarily valued for their beauty or emotional power.” Every dictionary will have a definition similar to this one:

Overall, it appears to be a difficult topic to answer, as there are numerous possible explanations, any of which could be correct. The dictionary’s definition of “art” shows that its final result is primarily concerned with esthetic considerations and the emotional impact it has on the viewer. To put it another way, emotion is the emotion that a person feels when they see a particular piece of artwork or witness a particular performance. The primary focus of video games is the user experience.

However, the visual aspects combined with the music are designed to touch the user’s spirit on multiple levels. This is true even though the primary focus of video games is the user experience, to give the viewer or participant the sensation of being outside of their body, which is essentially a journey through their emotions.

One category of contemporary technical art has an aesthetic value comparable to another. What, if any, features distinguish a painting from the graphical material of a video game or a website, and how can these features be described? Both want to elicit an emotional response from the audience, but they do so in different ways.

A Genuine Work of Art That Intricately Combines Gaming With Modern Technology

Making an emotional connection with the user or audience is one area where technology has advanced significantly in recent years. When a person engages in the activity of playing a video game, their feelings are stimulated on multiple levels. The level of game design, music, and storytelling recently attained through the advancement of new and complicated video games has recently reached or even surpassed that of film.

In light of this, one is forced to consider why something like this cannot be considered art. You could argue that a video game’s graphical design and programming are both works of art in their own right. A work of art that, in my opinion, stands on par with any other. According to Roger Ebert, one of the most significant distinctions between works of art and games is that the former allows the participant to be victorious. At the end of the day, it all comes down to a set of standards or goals. Art appreciation is not something that can be earned; rather, it is an experience that should be valued. It’s just another way for me to interact with various forms of art in different ways for the sake of artistic development alone.